Creating Human-Like Driving Behaviors in Traffic Simulations, using real world data distributions

This article is a follow-up of a previously published blog post titled as “Accelerated Development of Learned Agents for Urban Autonomous Driving” (please see [1]). It deepens the explanation of our behavior-based actor controller that reproduces the human-like behaviors. This actor controller is mainly intended for reproducing learning scenes in driving simulators from which our […]

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Using Open Source Frameworks in Autonomous Vehicle Development -Part 1

The open-source community for Autonomous Vehicle technology has been picking up steam recently, with Apollo and Autoware teams being the lead contributors. With aggressive timelines cooling down (Tesla being an exception) and with many industry experts advocating that L4 autonomy at scale, though inevitable will take it’s time to go mainstream, an open-source autonomous vehicle […]

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